Tuesday, 11 April 2017

Major Project: Rough Cut & Sound Editing Workflow

Continuing straight from the First Assembly Cut of Double Exposure, I began the Rough Cut. Working on this cut across a period of 5 weeks alongside the Director, I continued to keep edit logs so that I could keep track of our day to day progress. Below are logs and screenshots from my work up until before finishing sound editing, along with my approaches to sound editing during this initial time.



Day 7 (Day 1 of Rough Cut Editing - Cutting Down the Film & Scene 4 Sound Replacement)



Day 7 Edit Log

  • From starting the Rough Cut, I no longer worked on my own with crew feedback, and began working alongside the Director.
  • Added 'Fade to Black' and 'Exponential Fade' transitional effects to the current opening shot and audio clip to get a feel for the opening of the film.
  • Began reviewing the film multiple times with the Director to work on cutting the length down from 18 minutes to approximately 14 minutes - allowing for just under a minute of production company logos, opening titles, and closing credits to reach just below 15 minutes in total.
  • Decided with the Director to remove scene 8 from the film - consisting of Emily driving in her car and getting out, as it brought nothing to the film and cut down on time. The before and after screenshots can be seen below, showing a clip of scene 8 in the before, and the closed gap and flowing connecting between scenes 7 and 9 in the after shot...

Before Scene 8 Removal

After Scene 8 Removal

  • Received Tommy (Dan)'s ADR recordings of him whistling to use as a replacement for his in-scene whistling in scene 4 that didn't cut together. Proceeded to add the best quality and well-matched audio clip of this to the scene and sync it to his mouth's movements.
  • Also changed and replaced my previous 'towel' FX sounds in scene 4 to be better matched with his actions.
  • By the end of this day we had cut down the film from 18 minutes and 23 seconds to 16 minutes and 6 seconds.

I feel that the Director and I made great progress on the first day of Rough Cut editing and worked very well together to strategically decide which parts of the film needed to be removed in order to cut down time but not lose any quality.



Day 8 (Tutor's First Feedback Changes & Further Cutting Down)


Before beginning further work on the Rough Cut, we had our first group viewing with our tutor to show him the film for the first time, our current progress, and gain his insight and feedback. Below are my notes from his feedback...


Tutor's First Feedback

The feedback consisted of...
  • Advising us to find a location and similar car in order for us to film an opening shot using a drone, so that the opening of the film is more cinematic and gives the audience a sense of their surroundings.
  • Check for a wide shot in scene 5 to get a feel for the location.
  • Potentially Emily's stare in scene 6 is too long, but this could work better with music.
  • Cut around characters using doors/entering and leaving, as we don't always need to see this.
  • Scenes 12 & 13 were potentially too slow before getting to the next seen and needed cutting down.
  • Steph's line in scene 17: "Emily have you done something?" was out of place and unneeded, so I was advised to remove this.
  • Noticed that we can see crew members in the house from a distance in a scene 18 shot, so a different take needed to be used in its place.
  • Double check that there aren't any extra shots in scene 14 that can be used to highlight the shed in the distance.
  • The moments at the end of scene 21 and all of scene 22 need to be a lot faster paced with heavy cutting on sounds to get to scene 23.
  • All sounds from scene 19 onward should get louder and louder before scene 23.
  • Consider elongating Emily's walk from her car to the door in scene 1 to get a look at the shed.

All of the above feedback was extremely helpful and taken on board as can be seen in my edit log below. Also, our tutor gave feedback on the fact that the audience may not get enough of a sense that Emily is a professional photographer, and that we needed to consider adding something to the film to highlight this. So his feedback on both the drone shot and extra shot prompted us to plan for one more shoot day in order to get the opening shot, and a my proposed shot of camera equipment in the back of Emily's car to insert into scene 1.


Following the viewing and feedback, we began our work on this and further cutting down the film...


Day 8 Edit Log

  • Used a wider shot in place of a closer shot in scene 5 to indicate that Emily is alone in the room and that Steph isn't there anymore.
  • Corrected slightly out of sync sound that I noticed in a scene 1 clip.
  • Cut down unneeded elements of scenes 12 and 13 to get to scene 14 faster.
  • Cut out any unneeded door/entering and leaving shots that were unnecessary from scenes that used them.
  • Removed the unneeded and out place line of dialogue in scene 17.
  • Replaced the scene 18 clip where crew members are visible with one where they are not.
  • Zoomed in on and re-positioned a clip of Emily walking through the house in scene 21 so that she can leave the shot, and so that I could cut straight from her leaving the shot to her slamming the bedroom door on us (as her reflection could be seen all the way until the end of the original shot which didn't work or flow).
  • Along with cutting this part of scene 21 down, I cut down scene 22 to make it faster paced to get into scene 23.
  • Alongside time cuts that occurred when making feedback changes, then cut down the film with the Director from 16 minutes and 6 seconds to 14 minutes and 55 seconds.

I think from taking on our tutor's feedback on day 8, our whole crew worked extremely well to immediately think of a way to fix the issue of Emily not seeming like a photographer by planning an insert shot, and taking action to arrange a shoot day for this and the new opening shot. I'm also glad that I was able to work on the feedback changes while they were still fresh in my mind, and get the Director's perspective as I worked. For one day's work I think these changes drastically improved the pacing and flow of the film.



Day 9 (Cutting Down to Approx. 14 mins & Beginning Sound Editing Process)


Day 9 Edit Log

I found that from day 9 onward in the editing process, my edit logs became slightly shorter as the work that I was taking on became a lot more about communicating with the crew and our technical adviser, research, and large and extensive tasks that sometimes took more than a day to complete. Day 9 consisted of...

  • Continuing to cut down the film with the Director, starting with removing the dialogue "We need to deal with this!" "I don't want to!" from scene 15 to cut time without losing quality or continuity.
  • Removed a large part of scene 4 and mixed Dan's whistling from this scene into scene 5 to connect them and allow them to flow. I feel very proud of this change as I felt that a lot of scene 4's visuals were too long and unnecessary, so I had the idea to only use the shot of Dan turning off the shower, with his whistling flowing into him entering the kitchen in scene 5. I first tested this with the Director, and the transition worked extremely well, so I then tidied up the audio slightly and tightened up the cut to make this moment seamless.
  • Cut down the film from 14 minutes and 55 seconds to 14 minutes and 2 seconds by taking off small parts of scenes throughout the film, reaching our required time span.
  • Made last sound changes (lifting dialogue volume in some scenes) in Adobe Premiere Pro (as can be seen below) before beginning my work on the audio in Adobe Audition...



Once all of these tasks were finished, I needed to move all of the film's audio to Adobe Audition for more professional, detailed and clear sound editing, especially as all of our audio recordings had so many noise and distortion issues. Although I had learned of previous students using Audition to edit their sound, I had never used this software or any of it's techniques before, so I was completely new to the process.

To get hands-on help, I asked our technical adviser to guide me on the most common and professional ways to begin using Audition. He was extremely knowledgeable and helpful with this, and allowed me to learn the exact process for exporting audio into Audition from Premiere Pro, and the most organised and professional ways to separate and organise audio clips and tracks within the software. With his help I learned the steps to take and put them into action with my work...

  • Use 'Edit in Adobe Audition' to copy all audio into the software with the same cuts, volume, fades/effects and arrangements as my Premiere timeline'.
  • Save this as it's own audio-based project.
  • Select 'Edit Audio to Video' to see the film so that the audio can still be edited and/or synced to the visuals.
  • Initially the project in Audition looked almost exactly the same as their order in Premiere, 3 tracks with lots of mixed audio clips, as can be seen below...


  • To begin organising these tracks and clips, I needed to go to 'Multitrack' > 'Add mono track' (for in-scene/normal audio) or 'Add stereo track' (for travelling sounds such as a car entering shot). For each track that I added, they would be renamed in professional conventions, such as DAN 1 (character dialogue), SET SOUND MONO 2 (in-scene sounds), ADR (re-recorded audio) & ATMOS (atmospheric background tracks) etc. In total, my tracks consisted of...
  • DAN 1
  • EM 1
  • EM 2 (any overlapping dialogue etc.)
  • STEPH 1
  • STEPH 2
  • SET MONO 1
  • SET MONO 2
  • SET STEREO
  • FX MONO 1 (sound effects recorded separately and added in post-production)
  • FX MONO 2
  • ATMOS
  • ADR 1
  • ADR 2
  • By creating these detailed and separate tracks, they would make each and every audio clip easily categorised and identifiable, along with fitting professional sound editing conventions. They also allow for controlled and generalised mixing further into sound editing.
  • My last task of the day was to listen to every and all audio clips, and assign and move them to their appropriately named audio tracks, keeping them at the same time frame and in sync while doing so, as can be seen below...


  • By the end of the day, I had carefully moved all of the clips from their three unnamed and organised audio tracks, into their appropriate tracks across the Audition project. This was the end result...



Below, my notes from initially learning to use Adobe Audition's organisational methods can also be seen...



I feel that I made brilliant progress on this day, having cut down the film to it's required length with the Director, and instantly moving on to setting up the film's audio in a software that I had never used before. This was a very clear and organised way to prepare working on the sound, and I had already learned a lot about the software from this.



Day 10 (Recutting, Adding Space for New Shot & Sound Editing Restart)


Day 10 Edit Log

  • On day 10 I realised that I wanted to create an empty space on the Premiere timeline using temporary audio, to make room for the new opening shot that was to be filmed, so I returned back to Premiere and completed this task, adding approximately 10 seconds to the film.
  • I also decided to make guidelines for myself based on audio db's, such as very low key sounds peaking between -42db and -36db, so I tweaked all audio in Premiere to meet these guidelines (as can be seen in the Edit Log image above), and to try to achieve balanced audio.
  • I then started over with my Audition project using the altered timeline and audio, creating all new named tracks and sorting the audio into their assigned tracks again. However this time I needed no assistance and was able to complete the task in a much quicker but still thorough way.

This day was more of a tweaking day, realising that I wanted to make some further changes before moving on to Audition. I ended the day by finishing organising the audio in Audition again, but with improved audio and a move exact time scale for the film's length.



Day 11 (Test Shot Addition & Andrea Kapos Feedback Changes)


Day 11 Edit Log

  • As the Director and DOP recently found a suitable location for the new opening shot, they did a test shoot with the car and the drone. So I temporarily added one of the best shots into the Premiere timeline to get a feel for how the opening of the film would look, and as a crew we all agreed that it had a much stronger start to the film than the original shot.
  • Following this, I had the idea to add a scene 8 shot (Emily's hands on the car wheel as she drives), with the intention of pairing this with the photography insert shot that was soon to be filmed, so I temporary added this after the drone shot within the Premiere timeline.
  • Director Andrea Kapos reviewed the current cut of the film and provided her insight and feedback. With similar advice to our tutor, she felt that certain scenes such as scenes 1 and 2 should potentially be shortened to get to the more key scenes a bit sooner and to keep the film exciting. So alongside the Director, we proceeded to remove a shot from scene 1 and the very start of scene 2.
  • Andrea also advised that we make Steph's whistling in scene 3 start a bit later so that it's more shocking for Emily's character, so I moved the audio track of this a few frames down the timeline, and synced it with her lip movements.

Although this day temporarily halted my sound editing work, it was very helpful to get a professional Director's insight into the film, and work off of her advice, I feel that by cutting down the slower and simpler scenes, the film will have a very flowing pace.



Day 12 (Start of Audition Sound Editing)


Day 12 Edit Log

  • Before going back to working in Audition, I wanted to explore any usable information on correcting faulty and distorted audio, as all of our audio was recorded on faulty equipment and wasn't clean and clear enough. I learned a small amount of useful information on noise reduction techniques and tools from two websites: No Film School and The Adobe Help Website. However, I found that this was far more unspecific, less detailed and much more time consuming than seeking help and advice from our technical adviser, as I feel that hands-on learning is much more effective and specific to my own work.
  • My main job for sound editing was to reduce the overpowering hiss sounds in hundreds of audio clips in order to clean them up and have them sound much more professional. Our technical adviser pointed me in the right direction for the right tools to use within the software and areas to focus on, especially for removing high and low frequencies that occurred in certain scenes' audio clips.
  • Using a professional sound board and speakers, and starting from scene 1 onward, I began lowering the hiss within each audio clip, without making any dialogue and in-scene sounds become too quiet or have a watery/tinny sound. For this I tested using a number of tools on my own, and discovered the 'Hiss Reduction' tool, allowing me to reduce the 'Noise Floor' as much as each clip needed. As I became familiar with each clip's intensity of sound distortion, I made presets within Hiss Reduction to apply to each clip to keep them at similar tones and volumes without the effect becoming too strong or weak. The Hiss Reduction tool with an example preset called 'HISS 2' (the second weakest version) can be seen below...


  • Alongside this, whenever an audio clip contained a high frequency (a ringing-in-the-ear type of sound) or a low frequency (a low buzz or hum), I was taught by our tech adviser to open the clip in the 'Spectral Frequency Display' - this shows consist lines of high or low frequency in a clip as well as general hiss and noise. I was then able to simple drag and select the frequency from the clip and delete it, I did this for every clip that contained such as frequency.
  • Also in line with my other tasks, still within the Spectral Frequency display, I used a tool called 'Spot Healer' that allowed me to almost remove an unwanted sound, without losing any other key sounds within a clip, such as the sounds of unwanted birds in the background of a clip.
  • So in total, my first three techniques for cleaning up all of the audio in Audition were Hiss Reduction, removing frequencies, and using the Spot Healing tool.
  • I also found that in order to listen to just one track at a time (such as DAN 1), I was able to hit the 'Solo' button, muting all other tracks, as can be seen below...


  • As I worked my way through each clip, I also listened out for where more detailed fade effects needed to be added between each clip in order to transition and blend them together more seamlessly, and where volume levels needed improving. So I proceeded to adjust these areas of the clips as I worked.

By using a small amount of online research, gaining very helpful guidance from our tech adviser, and practising using the software on my own by exploring and testing different tools, I was able to become more familiar with sound editing, noise reduction and the Audition software on day 12. I was also seeing very good results in how much clearer each clip was becoming from using these effects.



Day 13 (Audition Sound Editing Scenes 1 - 15)


Day 13 Edit Log

  • Continued work on noise and hiss reduction using my three techniques from day 12.
  • Also began adjusting volume more so based on movements and location, such as footsteps coming closer or becoming heavier, as can be seen below...


  • In scene 11 when Emily pulls out a stray hair, no sound can be heard. So I used my initiative to record a snap-like sound by clicking my knuckles at a distance, I then added this track to the scene 11 clip and it sounded very effective and realistic. The Director approved of this and the audio clip has remained in the film.
  • Continued to work on each 'Solo' track to focus in each individual clip's audio.
  • Scene 14 had the biggest issue with high frequencies, so I made sure before using Hiss Reduction and Spot Healing on each of the scene's clips, to remove the high frequencies first so that they were still visible for me before removal. Below are screenshot of one of the scene's audio clips before any changes, after the removal of the high frequency being silenced, and after using Hiss Reduction, we can see that the sound issues are drastically lowered...

Original - Before any changes

After high frequency removal - if we look closely we can see that the frequency has been cut out

After hiss reduction - we can see that the hiss (coloured red above) is almost completely removed

  • Similarly, I often had to use internal camera audio for very loud sounds within the film, as they became too distorted on the external mic's audio. The camera's audio however always contains a low frequency hum/buzz that needed to be removed. But as this was low instead of high, it needed to be cut around the loud noises or dialogue in the clip, so that they weren't effected...

Low hum/buzz-like frequency removed in a scene 15 internal audio clip

  • As I continued to work, I found that often parts of the scenes were too quiet, so I added looped atmos tracks to these scenes to create a more realistic atmosphere.
  • Lastly, I found that the dialogue of the film - especially in scenes 14 and 15 were very quiet and contained a lot of hiss, so I was unable to remove this using my current tools without drastically losing the volume of the dialogue. I decided the the dialogue would need detailed, individual work separately from the non-dialogue clips.

Finishing my day's work at the end of scene 15, I made great progress with clearing up over half of the film's sound. I found that I was able to get into a routine and rhythm for my own ways of using and applying tools and effects to the sound, and was seeing more and more results.



Day 14 (Last Extra Shoot & Recording Day, Adding New Footage & Audio, and Audition Dialogue Sound Editing Scenes 5, 14 & 15)


Day 14 Edit Log

  • After finishing our crew's morning and afternoon of filming the new opening drone shot, the photography car interior insert shot, and one piece of extra sound FX, I reviewed, organised and labelled all video and audio from the day in preparation for adding them to Premiere and Audition.
  • I then selected the best opening drone shot with the Director and DOP, and cut the shot into the current timeline. I then realised however that my plan of pairing this with the scene 8 car shot and the photography insert shot wasn't going to work as they simply didn't cut together. So the Director and DOP went out on the same day with the same props and reshot the photography insert shot, this time with my new idea of adding the shot to scene 1, when Emily leaves the car and slams the door. I suggested someone slamming the car door with the photography equipment in the backseat, in order for it to look as if it was recorded at the exact same time as the original scene.
  • I then quickly received the new photography shot and selected the best one with the Director, I rearranged some clips in scene 1, and replaced part of one shot with the new insert shot, synced with the sound of the car door slamming, and we felt that it cut together very well.
  • With the new opening shot and insert shot in placed and cut together tightly, I synced up the day's audio and different audio clips from scene 1's original shoot. As this was not linked with the Audition project however, I needed to add markers to the areas of the Premiere timeline that had new, unedited sound clips that would need to be altered at a later date.
  • I was then able to add the day's new recorded FX sounds to the Audition timeline (swigs from a beer bottle), as I knew it would help the sound design aspect of scene 15. The FX additions can be seen below...


  • I then moved on to improving the film's dialogue in Audition. With help from our tech adviser, I learned to use the 'Noise Reduction' tool to clear the hiss sounds from the dialogue clips, without losing the dialogue's volume. By the end of day 14 I had drastically improved scene 5's dialogue (the first line of the film), and improved scene 14 and 15's dialogue.

This was a very productive day consisting of three separate shoots followed by incorporating extremely effective shots and audio to the film. I think from this day alone all of the film's visuals and audio had really started to tie together.



Day 15 (Tutor Viewing & Audition Sound Editing Scene 16-19)


Day 15 Edit Log

  • Our tutor had his second viewing of the film, and was very pleased with the previous feedback changes that were made to the rough cut, along with the new opening shot and insert shot. He provided extremely helpful feedback on further changes, however as these could not be made while the audio was still in Audition, I needed to make them after this process and the soon approaching colour grading process were complete.
  • Picking up from scene 16 onward, I began simultaneously working on noise & hiss reduction of all clips, as well as separately clearing up dialogue-based audio clips with the Noise Reduction tool. I felt confident in completing both of these tasks after becoming familiar with the methods on day 14.
  • Also started to adjust the volume in scene 16 to slowly get louder to build to the intense moment of scene 17, along with raising the volume of scene 18 and 19 to heighten the drama.
  • Continued to remove unneeded sounds such as birds or extra movement-based noises, alongside hiss and noise reduction, frequency removals, and using fade effects to blend the clips together. Below we can see the noise reduction tool used on dialogue clips, and a before an after of this process, where we can see how drastically the waveform of the hiss have dropped in volume and intensity...

Noise Reduction Process

Before Noise Reduction

After Noise Reduction


This day took slightly longer based on the extremely large amount of varied audio clips and dialogue across scenes 16 - 19, but I feel that I made great progress within sound editing the film, and was getting to grips with using the software.


Up to day 15, the film had drastically changed since the First Assembly Cut, the film was 4 minutes shorter, much tighter cut together, smoother, better paced, the opening of the film was more cinematic, Emily's career became more clear with an insert shot, and the sound editing process was in full swing. I think that by this point, the Director and I were very pleased with our progress, and I was feeling confident with how much I'd learned about using Audition, and how drastically I'd managed to improve the professional feel to the film. The next steps before finishing the Rough Cut and handing it over the our Colourist/DOP, were for me to finish the current sound editing process and place it back within the Premiere Pro timeline.


Major Project: Genre Conventions Research

Before beginning post-production on Double Exposure, I wanted to go further in depth into learning about our film's genre of a psychological thriller. This included learning about the film genre overall, the typical themes and conventions that can be found, and finding editing techniques, tips and examples that play to the strengths of the themes. I also went into a wide search for information on conventions of short films, however I was only able to find a small amount of effective information on the best ways to approach working on a short film. This collective research prior to my work was very helpful in deciding how to approach editing our film.


Psychological Thrillers

The 'thriller' genre is commonly known in film, with examples such as Taken, Inception, & Panic Room. However there are a lot of subgenres within the thriller genre itself, including psychological thrillers, such as Psycho, Black Swan, & Gone Girl. Below is an accurate description of a psychological thriller:

"a psychological thriller is a thriller subgenre that focuses on the unstable emotional or mental states of the characters, often in combination with elements of mystery, suspense or psychological horror" [1]

- Overall, we can gather from the definition of this genre that its main focuses are emotion, a character's mental state, and often incorporating mystery and suspense that puts the audience on edge to differ these elements to the drama genre. This a very accurate way of describing Double Exposure, a film with a seemingly unstable/mysterious main character, a lot of emotion, and an element of mystery before the story's dramatic plot twist. Therefore our film can definitely be defined as a psychological thriller.


Themes & Conventions

Within my research, I explored the most common conventions & themes within the subgenre, allowing me to understand the strongest and key parts of a psychological thriller that I would need to draw the most attention to and make the most entertaining and dramatic in post-production. Below are my findings on the common themes of the subgenre:

"There are two overarching themes that tend to pop up: guilt and obsession. Sometimes, each of these themes can generally stand alone as the core of a film, but oftentimes, they are combined with a context of ambiguity regarding what is real and what is imagined." [2]

- Guilt, obsession, and ambiguity about real life and imagination. This is a fantastic relation to Double Exposure's story. Focusing on guilt and obsession, our main character is obsessively compulsive in her day-to-day seemingly perfected life, and eventually, we understand that she is feeling overpowering guilt for her actions in the plot twist of her accidentally killing her boyfriend. Lastly, one of the largest themes of our film is the mystery of what was real within the story and what wasn't, as we find out that our character has been in denial and creating her own reality in her mind. Learning from this, I knew that I needed to maintain a large focus on these three themes in the film.


"Psychological and emotional stress are the engine of this subgenre." [1]

- This a more generalised description of a psychological thriller's themes, but it's extremely accurate in explaining that for a story to fit into this subgenre, the core of the plot needs to focus on emotion and psychological stress. Again, this is evident in Double Exposure throughout the film, as in moments we see emotion peak through the character's vacant expression, and her emotion becomes more overpowering as we get further into the story. I planned to hold on a lot of expression/emotion based shots in the film to really highlight this.


"In a classic thriller we have good guys vs. bad guys, with quite clear distinctions and the corresponding actions. And even when the antagonist is obscure or unknown, we never doubt that the protagonist is the good guy. In a psychological thriller, however, the nature of the protagonist it is often questioned, and sometimes good or benign characters become or are revealed to be monstrous." [1]

- This informative piece highlights the differences between a psychological thriller and a classic thriller, as within the subgenre, we are much more likely as an audience to question the intentions and mental state of the main character. This was very helpful in determining for me whether Double Exposure was a thriller or a psychological thriller, and as there are no clear antagonists and protagonists within the film (at least until the end), and we question who really is the 'good guy' in the film, the character types of Double Exposure are clearly that of a psychological thriller. I noted that I needed to toy with the audience in the edit, allowing them to decide for themselves part of the way through the film who they think was the bad guy and the good guy through specific angles, shot types and lengths, and pacing.


From the information above, I gathered that the generalised most common themes of the subgenre are suspense, emotion, and psychological drama. So I decided to research tips on editing to each themes' strengths.


Suspense
When learning about the best ways to edit a film to highlight the suspenseful moments and draw the audience into this, I found a great article that provided tips on this:

"Tip #1: Give You Character Breathing Room
For deeply suspenseful editing, try giving your characters a few extra seconds of screen time. Create a slow, methodical pacing in your scene, showcasing close-ups.

If you are in the process of revealing an important plot element, or simply establishing the anxious nature of the character surrounding their situation, allow the shot to linger before cutting away. The longer you hold on your character, the more anxious the audience will become when the stakes get high." [3]

- This was very insightful for me, and was kept fresh in my mind for post-production. Within the script, I envisioned that a lot of suspenseful moments would linger, but I wanted to make sure that that would come across in the visuals of the film, so I planned to hold for as long as necessary on the most uncomfortable and suspenseful moments.


"Tip #2: Time Your Reveal
Suspense in film is based around the anticipation of an upcoming event, and how the story unfolds in the attempt to get there. As you decide where to place your reveal, allow your cuts to build without becoming too hasty." [3]

- Attached to this tip, the article provided an example of slow suspense scenes that are well timed with music to provide intensity, along with making the 'reveal' moments to be even more shocking, in The Dark Knight:


- We can see from this that the visuals start at a slow, uncomfortable pace, and in-line with the music track picking up it's intensity and pacing, the cuts of the scene speed up and intensify with it. Allowing for the audience to become more unconformable and nervous before the reveal moment of the character's shockingly disfigured face.

Although there aren't any moments within Double Exposure that are as visually shocking, this was great advice for me in remembering to let a scene build to a revealing moment - such as scene 19's death scene, starting slow and building to an argument that cuts faster and faster (without missing out on any content), before a jolting, shocking moment where Dan falls and hits his head with a WHACK!.


Drama & Emotion
As the dramatics and emotion of a story-line often tie in together, I researched the best ways to heighten the emotion within our film in post-production:

"The most dramatic and enlightening moments often happen very quickly, which means that if we leave them at their original tempo in our timeline, they probably won't have as much of an impact on the audience as they should. 

That's where temporal decompression comes into play. Once you've identified the most emotional moments in your scene, you can artificially add time between spoken phrases in order to make every word more impactful. Essentially, you're creating dramatic pauses to amplify each and every word, which gives the audience time to digest and ponder what is being said, automatically giving it more dramatic power." [4]

- This differs largely to suspenseful moments, as typically suspense either stays at a slow, uneasy pacing, or slowly picks up the pace. But the tip above states that to heighten emotion and drama, the pacing needs to have a continuous flow but allowing for a character's reactive moments. This had me making large considerations of which moments needed to heighten the most suspense (a lingering shot: "what's he going to do?!") and the most emotion (flowing, expressive cuts: "everything he's saying is clearly hurting her more with each word").


Learning about these themes and the ways to play to their strengths was extremely helpful for incorporating into my own editing techniques, and since conducting this research, I have made sure to incorporate all of these tips and considerations to really strengthen the film.



Short Film Editing Tips

As Double Exposure is a low budget short film, I found it to be helpful to conduct extra research into editing tips within these types of productions as well as just psychological thriller editing tips.

In the first article that I found, professional Editor Misha Tenenbaum answers 'Do short films require a specific approach to editing?'

A: "Efficiency, efficiency,  efficiency.

When editing a short film constantly remind yourself that you’ve only got between 5 and 10 minutes before your movie needs to be over. If the scene, shot, moment, isn’t great, get it OUT.

Another form of efficiency is the story arc. Make sure that every story line pays off, meaning if you suggest something it needs to come back again sometime during the film in a changed way." [5]

- This advice definitely highlights how important it is to only use the strongest scenes, moments, and shots of the film, as the length of the film is much shorter than a feature. So I made sure to remember that although I wanted to linger on suspense and highlight each powerful moment, I couldn't allow any scenes to drag within such a short time frame. This also flags up how important it is for the Editor to be quite brutal with removing parts of a film, as the Director may be very attached to certain scenes or shots. But if they don't work for the film, then I need to take them out and help the Director to understand why that strengthens the overall film.


Lastly, I found a guide on helpful considerations to make when editing a short film:

  • "Start strong
  • Simplify your message
  • Add drama and predictability
  • Repetition increases impact
  • Experiment with background and movement
  • Effects can be fun, but be careful
  • Match imagery with music
  • Utilize local sounds
  • Audio can speak for itself
  • Create original title cards
  • Incorporate humor
  • But don't overdo the humor
  • Don't over-rely on voiceovers
  • Work with external footage" [6]

- I was aware that each of these tips would apply to individual, specific scenes and moments of the film, but I made sure to keep them in mind when approaching all aspects of post-production.



This research was very effective in helping me to define and further understand Psychological Thrillers and their themes and conventions, as well as understanding just how heavily the subgenre and it's typical content conventions connect and relate to Double Exposure. Along with gathering up a lot of extremely helpful editing tips to strengthen the film that have been very useful during post-production and are making the film more and more professional and exciting.



References



Wednesday, 29 March 2017

Major Project: First Assembly Result

After the extra shoot and sound day, I completed the last day of First Assembly Editing in-line with my deadline, ready to begin the Rough Cut.


Day 6 (Extra Footage, Recorded Audio & ADR Additions)


Day 6 Edit Log

The final day of First Assembly editing consisted of the following...

  • Asking our Producer to make contact with our two main actors, and requesting that they record ADR for us and send it over as soon as possible, due to continuity and distortion issues.
  • Receiving Rosie (Emily)'s ADR recordings on the same day, reviewing them, and using them to replace quiet and distorted audio. This was one recording of her crying to use in the shed in scene 18, where I found her crying to be too inconsistent and quiet, and the other was a recording of her scream in scene 19 after Dan's death, as her in-scene screams were too distorted and unfix-able. The ADR replacement had much better results.
  • Adding the previously labelled and organised footage from our extra shoot day. This involved adding the scene 7 shot of Emily's make-up being placed down in order for the clips to cut together, the shot of her car pulling up in scene 8 for these clips to cut together, the transition shot of the shed, pulling focus to the house to connect scenes 18 and 19, and the shot of the bedroom door being slammed on us to effectively finish scene 21.
  • Adding the previously labelled and organised audio recordings from our extra shoot day to the sequence. This included adding SFX such as the sounds of a corkscrew being used and placed down in scene 3, a towel and clothing being used in scene 4, an alarm clock sounding in scene 7, the use of a laptop in scene 13, the sounds of Emily moving dinnerware in scene 23, and multiple replacement atmos tracks. An example of complete sound replacement where there were continuity issues in scene 4 can be seen below...


  • Using 'Exponential Fade' effects to blend the new and original audio together.


Results

Overall, the workflow, process, and result of the First Assembly cut was very good, with it already transitioning into a rough cut during my time working on it. The development and improvements since my initial work on the dailies of the film had come very far. By the end of First Assembly, the film was much more tightly cut together, had all audio replaced and synced with external audio and replacement ADR where needed, and had sound design-based SFX added - both of which had drastically improved the actual flow and realism of the film so far, pick-up shots added, J and L cuts were incorporated for a smoother flow of each scene, and everything was well prepared for beginning a proper Rough Cut.

Some areas of the First Assembly were challenging, such as syncing audio that had very minor peaks in their waveform, or having to source and sync up audio with sound from other clips and scenes where the correct audio wasn't recorded. But I feel that I handled it well, and sought help from our technical adviser and crew at appropriate times, as well as working with the crew to plan the extra shots and audio that were needed to make the film work.

With the film currently sitting at approximately 18 minutes, my next steps were to begin the Rough Cut, working with the director to cut down the film's length to an eventual 14 minutes and to tidy up and heighten the quality of the film. Along with our tutor's first viewing, and working off of his feedback to further improve the current cut.


Major Project: Extra Sound & Footage Shoot Day

During the production phase of Double Exposure, when I was creating the dailies, I made consistent notes on all scenes, including certain scenes that would require pick-up shots to be filmed at a later date (due to production time restraints). From this point I talked with our crew, specifically the Director, making them aware of which shots needed to be filmed in order for the story to flow and have continuity in post-production, and we all agreed that we would use the last of our budget to return to the house location and record the extra shots that we needed. Once this was agreed, I began drawing up a documented list of the shot types that were needed and for which scenes.

During First Assembly editing in post-production, our extra shoot day was decided and scheduled. As we couldn't stretch our budget any further to get our actors back for shooting, and could only afford a day of filming in our main location, we decided on shots to capture that didn't involve seeing the actors face. Including close-up shots of a car wheel pulling up, and a woman's arm closing a door. We agreed that by using the original costume, I could act as our main character by using my own hands and arms for our pick-up shots.

As can be seen in my previous post, during First Assembly editing, I found that a lot of extra sound recordings were needed to add to the film, either due to sound issues during the original shoot, or for extra sound design, and I noted them down on the script as I worked.

Overall, the finalised document that I created for our extra shoot/recording day consisted of shots that the Director required, my suggested (and needed) shots to add to the film, all sound recordings needed to add to the film, extra notes, all original props required for the day and who would be supplying them, an equipment list, and an example photo of one shot's original set dressing for referencing. My document can be seen below...




On the day, filming and sound recording went very well. We were well prepared with equipment, costume, props and a scheduling. Disappointingly, we were unable to get the Director's required shots (under 'General Shots' on the document) due to the clear skies and sunshine on the day - weather that was clearly drastically different to the weather throughout our film. But although we had technical issues with the camera that halted filming in the evening, we were able to fix the issue and get the remaining shots that we needed. Below are (uncropped) examples of the pick-up shots we got on the day, and how well they turned out...

Scene 8 Shot

Scene 7 Shot

Scene 21 Shot

Scene 18 Shot


Following the shoot, in preparation for adding the sound and footage to the First Assembly edit, I used the same process as my dailies structure of reviewing, organising and naming the files and folders, ready for importing into my project the next day.



The next step after this was to add the remaining footage and sound to the current edit, and finish the First Assembly cut.



Monday, 27 March 2017

Major Project: First Assembly Start & Workflow

The first stage of editing Double Exposure consisted of the initial set-up and beginning of editing, and creating the First Assembly cut of the film.

Post-Production Schedule

Before setting up, the producer and I finalised my editing schedule, in-line with other post-production procedures from the colourist and composer. The outlining post-production schedule consists of:

  • The composer comes in every other Monday to get a new rough copy of the film and discuss/deliver music and or graphics.
  • Crew edit reviews every Friday.
  • First Assembly deadline 17th March.
  • Rough Cut deadline 7th April.
  • Colourist colour grades from 10th to 21st April.
  • Fine Cut deadline 5th May.
  • Final Cut deadline & project submission 12th May.

I think this a well structured schedule for us all to work to and I feel that I can complete my work load for every deadline.


Set-Up

Following this, I went through multiple setting-up stages with the assistance of our course Technical Adviser, consisting of:

  • Initially attempted to view my dailies on a Mac at university, but the editing software wasn't as up to date as mine, so it could not open. This was troubleshooted by our technical adviser teaching me how to export my work as an XML file, allowing it to open in an outdated version of Adobe Premiere Pro.
  • Worked with technical adviser to figure out the best sequence settings to use for all editing of the film, in-line with the footage specifications. The sequence specifications that match the footage and will be used for every edit version are below...

RED Cinema 4K HD editing mode, with 25 frames per second, and 3840 x 2160 ratio


  • As the ratio of the footage was simply 1920 x 1080 when digitising, instead of the camera's preview film aspect ratio of 2.35:1, I used an online tutorial which can be found HERE, to learn ways to crop all clips in a Premiere timeline down to 2.35:1, following the Adobe Photoshop and Adjustment Layer tool technique, but by dividing our film's 3840 ratio by 2.35 instead of the example 1920 by 2.35. Giving the footage the original look that the director and DOP intended it to have, and an overall more professional, slick look. Below you can see scene 1 in the timeline, with the cropped adjustment layer above, with the preview cropped into a slick 2.35:1 ratio...


  • The technical adviser then assisted me in setting up my own editing suite for a professional experience of what it's like to edit in the industry; in a separate room as opposed to a crowded office-like environment. Allowing me to edit the whole film in a private room with the use of editing equipment such as a Mac, headphones, speakers, and a soundboard. Giving me a real experience of being a professional editor and allowing me to have complete focus.

Following this, as all of my files and folders were already named and organised from the dailies process, so I was able to simply create a new sequence and project with the label 'FIRST-ASSEMBLY-V1-08/03/17' (a pattern of 'CUT-TYPE-VERSION NUMBER-DATE CREATED' that I decided on and will follow for every editing session/version) and imported all of the media, ready for editing.



First Assembly Initial 5 Day Workflow

The initial First Assembly stage of editing took five days before having a reshoot day, followed by a final sixth day of assembly editing (both to be discussed in other posts). Below are all of my notes copied out from my Edit Log that I used every day to describe each step that I went through per day, and the ways that the project developed, accompanied by daily screenshots of my work, and my overall thoughts on the process.



Day 1 (Online Editing Test & Assembly of Scenes 1 - 11):

  • Started my Edit Log to track my progress throughout every day, and to keep notes of issues and troubleshooting, along with suggested reshoots. Below is an example page from day 1:


  • Tested editing with the full high resolution footage in Premiere by doing the following:
  • Creating a sequence with the above RED Cinema settings.
  • Added all scene 15 clips in a non-linear order (a scene that consists of a large quantity of clips) to reach 15 minutes on the timeline.
  • Layered the clips and audio, then added dissolve effects to make the software work harder.
  • Added cropped adjustment layer to the timeline.
  • I found that there were no issues, the software didn't freeze or lag, it ran very smoothly with the full resolution footage. So with the go-ahead from our technical adviser, I decided to edit online right from the start of post-production. Below you can see all of the scene 15 test in Premiere...


  • With the dailies cut fresh in my memory, I started the first version of the First Assembly cut, and in linear order from scene 1 for continuity, started cutting the scenes together.
  • Started by using just camera audio to focus on assembling the clips.
  • Initially rendered each scene after cutting them together for a smoother workflow - although later this proved to be too time consuming.
  • Used both original shoots of scenes and their reshoots for any and all useful clips, and later and useful sound.
  • Re-positioned a scene 2 shot to allow for more head room (as the original footage is not cropped, this allowed for re-positioning a number of clips in the editing process to get the best alignment out of the shots).
  • Initially struggled when cutting scene 3 together, I had to resize and crop certain clips and use a clip from scene 19 (an almost identical scene) to make a smooth enough cut. Along with needing to speed up and slow down some clips for a slicker look.
  • I found that scene 4 needed to be cut down some how in order for it to flow, as it currently dragged too much.
  • Re-scaled a scene 4 bedroom wide shot to cut out an out of place object.
  • Decided to mix some shots from scene 5's original shoot with the re-shot clips, as some originals were well shot or better suited to the scene in some areas.
  • Slightly cut into and replaced some audio to remove the director saying "action" and "cut", where I felt that the clips needed to be held longer, such as in scene 7.
  • Re-cut scenes 1 and 2 to anticipate incorporating the opening titles, and added the 'couple' photos initially shot for scene 7 into the opening of scene 2, as I felt they were a better fit to introduce the couple to the audience. An example of the breaks between scenes 1 & 2 to allow for the film's title and the couple close-up shot can be seen below...


  • Scene 8 had to cut to black between the character driving and a shot of her using the handbrake as they didn't cut together.
  • Decided from this that a pick-up close up shot of the car pulling onto concrete may be needed.
  • Further clips were re scaled for symmetry and movement such as in scene 9.

This was a very good start to the first assembly, in one day I cut together nearly half of the film without feeling as if I rushed it. It still had a long way to go, but I think that I chose the best of all shots and made a good start on making the clips flow together in the best ways possible.



Day 2 (Assembly of Scenes 12 - 21):


Day 2 Edit Log example

  • Began with playback issues that seemed to be fixed by 'unlocking' then re-locking the adjustment layer and rendering the timeline. However this issue hasn't occured again since then.
  • Re-scaled further clips in scenes 12, 13 and 15 to remove or add headroom and out of place items.
  • Re-scaled clips for the purpose of matching shots more closely during a dialogue moment in scene 14, re-scaling MCUs of Dan to CUs, to match the CU shots of Emily opposite him.
  • Found it difficult as a perfectionist to focus solely on assembling visuals only, as I wanted to fine-tune overlapping dialogue! But decided that it needed to be left to a later stage with the rest of the film's audio.
  • Frequently used tools such as 'Ripple' and 'Razor' to professionally and smoothly cut together each individual clip. Allowing for cutting on action to be seamless, tools and techniques that I have been, and will continue to use throughout editing. An example of this can be seen below...

  • Used an original shot from scene 19 for the scene's opening shot, then cut the rest with the reshot footage. Initially planned to later use some audio from the original shoot.
  • Used a scene 3 shot of a character in scene 19 as it was a better fit.
  • Altered the 'Speed/Duration' length of clips of Dan hitting his head and falling in scene 19 for a more dramatic effect.

This was a great continuation of the assembly, with more complex scenes being cut together, making sure right from the start to cut on action, make the most of my tools and keyboard shortcut techniques and trying to make each scene seamless.



Day 3 (Assembly of Scenes 22 - 23 & Syncing Sound in Scenes 1 - 14)


Day 3 Edit Log example

  • Finished adding video for all scenes to first assembly timeline.
  • The film at this stage finished at 18 minutes 9 seconds, therefore around 4 minutes needed to be removed and cut down.
  • Began adding externally recorded audio, manually syncing it with each clip's in-scene camera audio, and replacing it once synced. An example of my audio syncing can be seen below...


  • Had a challenging start, for each scene quite a lot of audio wasn't recorded, so not all of my selected clips had audio that they could be paired with. Scene 1's reshoot also had a large amount of wind throughout, so the audio was replaced with a combination of scene 1's original sound, and scene 11's sound. An example of these replacements can be seen below...


  • Turned off the 'snap' tool to freely move the audio tracks for syncing.
  • Began syncing sound frame by frame. This involved zooming in a close as I could into the timeline, and studying the dips and peaks in the audio for large periods of time, making sure that they were exactly right. This was often a struggle as a lot of the audio rarely noticeably peaked. An example of the difficulties of manually syncing my audio, but with an exact result can be seen below...


  • Paired the sounds of scene 2 when the character enters the house with the 'couple' shots.
  • Had to replace a lot of audio due to tracks that weren't recorded.
  • Looped atmos tracks for the time being during clips where overlayed ADR tracks such as whistling were needed.
  • Lifted the audio gain of extremely quiet sound clips by 10db.
  • Found that almost all audio from scene 4 hadn't been externally recorded, so temporarily used atmos tracks, with the plan to recorded foley sounds later in replacement of this.
  • Further missing recordings and some static sounds on recordings for scene 11, so replaced with some scene 1 recordings.
  • Overall, I replaced a lot of sound from other scenes where the audio wasn't recorded.
  • Found a technical issue throughout most of scene 14's audio that will need fixing in sound editing, along with a lot of echo from their dialogue, which will need fine tuning.
  • Struggled with syncing up typing sounds in scene 14 due to their pace.
  • The loud sound of a bottle being dropped in scene 14 was too distorted in the external audio, so the camera audio was used instead - something that had to be used in further scenes later in editing.

Learning from other students' experiences and difficulties with automatic audio syncing, I decided before working on audio that I wanted to manually sync Double Exposure's sound myself. Where the audio equipment had a lot of technical issues throughout shooting, and a lot of audio needed to be replaced in the scenes, it seemed like the most exact and least time-consuming way to sync the audio would be to manually sync the audio myself, frame for frame, and highly detailed. I'm extremely pleased with my results, especially as often the audio had only very slight peaks, but I managed to match up all audio seamlessly, even when the audio belonged to another clip or scene.



Day 4 (Syncing Sound in Scenes 15 - 23, Pick-up Foley & SFX notes, & 1st Sound Fine Tuning of Scenes 1 - 16)


Day 4 Edit Log Example

  • Continued syncing sound from scene 15 onward. Further audio missing from scene 15, so I synced up other audio with some clips.
  • Used camera audio for very loud dialogue/sounds.
  • Found that 15 was the most lengthy and challenging scene to sync the sound for, as it took over an hour to sync all sound.
  • Scene 17 also includes camera audio for loud dialogue.
  • Used audio from scene 3 for scene 19's beginning, to replace the sound of footsteps without the sound of whistling.
  • The beginning of scene 19 required further use of camera audio for shouting and loud dialogue.
  • The sounds of Dan hitting his head and falling were also adjusted in 'Speed/Duration' to match the sped up footage of his death.
  • Camera audio was used for a section of 21 as none of it's audio was externally recorded.
  • Added ADR replacement recordings of Emily's scene 21 shed scream that was too distorted, and Dan's final "Em?" in scene 23 that was too quite. An early example of the ADR scream (in green) incorporated into the timeline is below...

  • Used one long track from a separate clip in scene 23, as no audio was recorded for the clips that I'd selected.
  • Began focusing on sound fine tuning and sound design, one scene at a time.
  • Removed all original camera audio tracks from the timeline. A before and after can be seen below for how much it cleans up the timeline.

Before camera audio track removal
After removal

  • Lowered all sound's max peak to -12db to avoid distortion. However this will need to be further altered later in Adobe Audition.
  • Added atmos tracks for smooth transitions between clips and audio.
  • Added whistling/humming ADR tracks to scenes 3 and 4.
  • Added subtle sound of birds atmos track to scene 10 to match the script's description and tones.
  • Started using J and L cuts to smoothly cut the dialogue in scenes 14 onward. Below is an example of a J cut I used for Emily's dialogue...


  • Blended the sound of typing over scene 14 by adding additional in-scene recordings of the typing sound.
  • Added 'Exponential Fade' Audio Transition effect to dialogue that overlapped, and to blend overlayed audio together in a more seamless way.
  • Made notes on my copy of the script of all foley and SFX sounds that needed to recorded on our reshoot day, noting down each time that I noticed key audio was missing, or that extra sound design was needed. My script notes can be seen below...






Overall, syncing the audio to the clips was a struggle, due to the amount of audio missing and distorted or unusable audio. But the end result is well timed and synced, it just needs quality control work when sound editing in Audition. Working on sound early in the editing stages was extremely useful in recognising which sounds needing re-recording on our reshoot day for both sound replacement and sound design.



Day 5 (Continued 1st Sound Fine Tuning: Scenes 17 - 23):


Day 5 Edit Log Example

  • Used 'Exponential Fade' Audio Transition effect in scene 17 to create the impression of distance.
  • Replaced and re-synced a character's dialogue in scene 19 as her tone fit better and had less audio issues.
  • Added whistling and humming ADR to scene 19.
  • Sourced a high quality, well matched sound of glass smashing from Freesound.org to simulate the sound of the photo frame smashing on the ground in scene 19. This can be seen highlighted and added below...


  • Used camera audio from the original scene 19 shoot for the sound of glass falling from the photo frame as she picks it up.
  • Replaced, looped, and synced heaving breathing audio from a separate recording in scene 21, as it the selected clip didn't have matching audio recorded.
  • Finished initial sound design improvements.
  • Reviewed work so far, at this point looking to cut down the film, and add pick-up shots and audio.

After just five days, the first assembly cut of the film was already looking more like a rough cut, I was extremely pleased with the quality of this assembly. Although I credit a lot of my improvements in editing to my thorough research within this project, I also credit it to hands-on teaching and guidance from our technical adviser, and my own building and growing experience and practice within editing. My next areas to prepare for were our reshoot day, adding the reshot footage and re-recorded audio, finishing the first assembly, and beginning the rough cut.