Wednesday, 29 March 2017

Major Project: First Assembly Result

After the extra shoot and sound day, I completed the last day of First Assembly Editing in-line with my deadline, ready to begin the Rough Cut.


Day 6 (Extra Footage, Recorded Audio & ADR Additions)


Day 6 Edit Log

The final day of First Assembly editing consisted of the following...

  • Asking our Producer to make contact with our two main actors, and requesting that they record ADR for us and send it over as soon as possible, due to continuity and distortion issues.
  • Receiving Rosie (Emily)'s ADR recordings on the same day, reviewing them, and using them to replace quiet and distorted audio. This was one recording of her crying to use in the shed in scene 18, where I found her crying to be too inconsistent and quiet, and the other was a recording of her scream in scene 19 after Dan's death, as her in-scene screams were too distorted and unfix-able. The ADR replacement had much better results.
  • Adding the previously labelled and organised footage from our extra shoot day. This involved adding the scene 7 shot of Emily's make-up being placed down in order for the clips to cut together, the shot of her car pulling up in scene 8 for these clips to cut together, the transition shot of the shed, pulling focus to the house to connect scenes 18 and 19, and the shot of the bedroom door being slammed on us to effectively finish scene 21.
  • Adding the previously labelled and organised audio recordings from our extra shoot day to the sequence. This included adding SFX such as the sounds of a corkscrew being used and placed down in scene 3, a towel and clothing being used in scene 4, an alarm clock sounding in scene 7, the use of a laptop in scene 13, the sounds of Emily moving dinnerware in scene 23, and multiple replacement atmos tracks. An example of complete sound replacement where there were continuity issues in scene 4 can be seen below...


  • Using 'Exponential Fade' effects to blend the new and original audio together.


Results

Overall, the workflow, process, and result of the First Assembly cut was very good, with it already transitioning into a rough cut during my time working on it. The development and improvements since my initial work on the dailies of the film had come very far. By the end of First Assembly, the film was much more tightly cut together, had all audio replaced and synced with external audio and replacement ADR where needed, and had sound design-based SFX added - both of which had drastically improved the actual flow and realism of the film so far, pick-up shots added, J and L cuts were incorporated for a smoother flow of each scene, and everything was well prepared for beginning a proper Rough Cut.

Some areas of the First Assembly were challenging, such as syncing audio that had very minor peaks in their waveform, or having to source and sync up audio with sound from other clips and scenes where the correct audio wasn't recorded. But I feel that I handled it well, and sought help from our technical adviser and crew at appropriate times, as well as working with the crew to plan the extra shots and audio that were needed to make the film work.

With the film currently sitting at approximately 18 minutes, my next steps were to begin the Rough Cut, working with the director to cut down the film's length to an eventual 14 minutes and to tidy up and heighten the quality of the film. Along with our tutor's first viewing, and working off of his feedback to further improve the current cut.


Major Project: Extra Sound & Footage Shoot Day

During the production phase of Double Exposure, when I was creating the dailies, I made consistent notes on all scenes, including certain scenes that would require pick-up shots to be filmed at a later date (due to production time restraints). From this point I talked with our crew, specifically the Director, making them aware of which shots needed to be filmed in order for the story to flow and have continuity in post-production, and we all agreed that we would use the last of our budget to return to the house location and record the extra shots that we needed. Once this was agreed, I began drawing up a documented list of the shot types that were needed and for which scenes.

During First Assembly editing in post-production, our extra shoot day was decided and scheduled. As we couldn't stretch our budget any further to get our actors back for shooting, and could only afford a day of filming in our main location, we decided on shots to capture that didn't involve seeing the actors face. Including close-up shots of a car wheel pulling up, and a woman's arm closing a door. We agreed that by using the original costume, I could act as our main character by using my own hands and arms for our pick-up shots.

As can be seen in my previous post, during First Assembly editing, I found that a lot of extra sound recordings were needed to add to the film, either due to sound issues during the original shoot, or for extra sound design, and I noted them down on the script as I worked.

Overall, the finalised document that I created for our extra shoot/recording day consisted of shots that the Director required, my suggested (and needed) shots to add to the film, all sound recordings needed to add to the film, extra notes, all original props required for the day and who would be supplying them, an equipment list, and an example photo of one shot's original set dressing for referencing. My document can be seen below...




On the day, filming and sound recording went very well. We were well prepared with equipment, costume, props and a scheduling. Disappointingly, we were unable to get the Director's required shots (under 'General Shots' on the document) due to the clear skies and sunshine on the day - weather that was clearly drastically different to the weather throughout our film. But although we had technical issues with the camera that halted filming in the evening, we were able to fix the issue and get the remaining shots that we needed. Below are (uncropped) examples of the pick-up shots we got on the day, and how well they turned out...

Scene 8 Shot

Scene 7 Shot

Scene 21 Shot

Scene 18 Shot


Following the shoot, in preparation for adding the sound and footage to the First Assembly edit, I used the same process as my dailies structure of reviewing, organising and naming the files and folders, ready for importing into my project the next day.



The next step after this was to add the remaining footage and sound to the current edit, and finish the First Assembly cut.



Monday, 27 March 2017

Major Project: First Assembly Start & Workflow

The first stage of editing Double Exposure consisted of the initial set-up and beginning of editing, and creating the First Assembly cut of the film.

Post-Production Schedule

Before setting up, the producer and I finalised my editing schedule, in-line with other post-production procedures from the colourist and composer. The outlining post-production schedule consists of:

  • The composer comes in every other Monday to get a new rough copy of the film and discuss/deliver music and or graphics.
  • Crew edit reviews every Friday.
  • First Assembly deadline 17th March.
  • Rough Cut deadline 7th April.
  • Colourist colour grades from 10th to 21st April.
  • Fine Cut deadline 5th May.
  • Final Cut deadline & project submission 12th May.

I think this a well structured schedule for us all to work to and I feel that I can complete my work load for every deadline.


Set-Up

Following this, I went through multiple setting-up stages with the assistance of our course Technical Adviser, consisting of:

  • Initially attempted to view my dailies on a Mac at university, but the editing software wasn't as up to date as mine, so it could not open. This was troubleshooted by our technical adviser teaching me how to export my work as an XML file, allowing it to open in an outdated version of Adobe Premiere Pro.
  • Worked with technical adviser to figure out the best sequence settings to use for all editing of the film, in-line with the footage specifications. The sequence specifications that match the footage and will be used for every edit version are below...

RED Cinema 4K HD editing mode, with 25 frames per second, and 3840 x 2160 ratio


  • As the ratio of the footage was simply 1920 x 1080 when digitising, instead of the camera's preview film aspect ratio of 2.35:1, I used an online tutorial which can be found HERE, to learn ways to crop all clips in a Premiere timeline down to 2.35:1, following the Adobe Photoshop and Adjustment Layer tool technique, but by dividing our film's 3840 ratio by 2.35 instead of the example 1920 by 2.35. Giving the footage the original look that the director and DOP intended it to have, and an overall more professional, slick look. Below you can see scene 1 in the timeline, with the cropped adjustment layer above, with the preview cropped into a slick 2.35:1 ratio...


  • The technical adviser then assisted me in setting up my own editing suite for a professional experience of what it's like to edit in the industry; in a separate room as opposed to a crowded office-like environment. Allowing me to edit the whole film in a private room with the use of editing equipment such as a Mac, headphones, speakers, and a soundboard. Giving me a real experience of being a professional editor and allowing me to have complete focus.

Following this, as all of my files and folders were already named and organised from the dailies process, so I was able to simply create a new sequence and project with the label 'FIRST-ASSEMBLY-V1-08/03/17' (a pattern of 'CUT-TYPE-VERSION NUMBER-DATE CREATED' that I decided on and will follow for every editing session/version) and imported all of the media, ready for editing.



First Assembly Initial 5 Day Workflow

The initial First Assembly stage of editing took five days before having a reshoot day, followed by a final sixth day of assembly editing (both to be discussed in other posts). Below are all of my notes copied out from my Edit Log that I used every day to describe each step that I went through per day, and the ways that the project developed, accompanied by daily screenshots of my work, and my overall thoughts on the process.



Day 1 (Online Editing Test & Assembly of Scenes 1 - 11):

  • Started my Edit Log to track my progress throughout every day, and to keep notes of issues and troubleshooting, along with suggested reshoots. Below is an example page from day 1:


  • Tested editing with the full high resolution footage in Premiere by doing the following:
  • Creating a sequence with the above RED Cinema settings.
  • Added all scene 15 clips in a non-linear order (a scene that consists of a large quantity of clips) to reach 15 minutes on the timeline.
  • Layered the clips and audio, then added dissolve effects to make the software work harder.
  • Added cropped adjustment layer to the timeline.
  • I found that there were no issues, the software didn't freeze or lag, it ran very smoothly with the full resolution footage. So with the go-ahead from our technical adviser, I decided to edit online right from the start of post-production. Below you can see all of the scene 15 test in Premiere...


  • With the dailies cut fresh in my memory, I started the first version of the First Assembly cut, and in linear order from scene 1 for continuity, started cutting the scenes together.
  • Started by using just camera audio to focus on assembling the clips.
  • Initially rendered each scene after cutting them together for a smoother workflow - although later this proved to be too time consuming.
  • Used both original shoots of scenes and their reshoots for any and all useful clips, and later and useful sound.
  • Re-positioned a scene 2 shot to allow for more head room (as the original footage is not cropped, this allowed for re-positioning a number of clips in the editing process to get the best alignment out of the shots).
  • Initially struggled when cutting scene 3 together, I had to resize and crop certain clips and use a clip from scene 19 (an almost identical scene) to make a smooth enough cut. Along with needing to speed up and slow down some clips for a slicker look.
  • I found that scene 4 needed to be cut down some how in order for it to flow, as it currently dragged too much.
  • Re-scaled a scene 4 bedroom wide shot to cut out an out of place object.
  • Decided to mix some shots from scene 5's original shoot with the re-shot clips, as some originals were well shot or better suited to the scene in some areas.
  • Slightly cut into and replaced some audio to remove the director saying "action" and "cut", where I felt that the clips needed to be held longer, such as in scene 7.
  • Re-cut scenes 1 and 2 to anticipate incorporating the opening titles, and added the 'couple' photos initially shot for scene 7 into the opening of scene 2, as I felt they were a better fit to introduce the couple to the audience. An example of the breaks between scenes 1 & 2 to allow for the film's title and the couple close-up shot can be seen below...


  • Scene 8 had to cut to black between the character driving and a shot of her using the handbrake as they didn't cut together.
  • Decided from this that a pick-up close up shot of the car pulling onto concrete may be needed.
  • Further clips were re scaled for symmetry and movement such as in scene 9.

This was a very good start to the first assembly, in one day I cut together nearly half of the film without feeling as if I rushed it. It still had a long way to go, but I think that I chose the best of all shots and made a good start on making the clips flow together in the best ways possible.



Day 2 (Assembly of Scenes 12 - 21):


Day 2 Edit Log example

  • Began with playback issues that seemed to be fixed by 'unlocking' then re-locking the adjustment layer and rendering the timeline. However this issue hasn't occured again since then.
  • Re-scaled further clips in scenes 12, 13 and 15 to remove or add headroom and out of place items.
  • Re-scaled clips for the purpose of matching shots more closely during a dialogue moment in scene 14, re-scaling MCUs of Dan to CUs, to match the CU shots of Emily opposite him.
  • Found it difficult as a perfectionist to focus solely on assembling visuals only, as I wanted to fine-tune overlapping dialogue! But decided that it needed to be left to a later stage with the rest of the film's audio.
  • Frequently used tools such as 'Ripple' and 'Razor' to professionally and smoothly cut together each individual clip. Allowing for cutting on action to be seamless, tools and techniques that I have been, and will continue to use throughout editing. An example of this can be seen below...

  • Used an original shot from scene 19 for the scene's opening shot, then cut the rest with the reshot footage. Initially planned to later use some audio from the original shoot.
  • Used a scene 3 shot of a character in scene 19 as it was a better fit.
  • Altered the 'Speed/Duration' length of clips of Dan hitting his head and falling in scene 19 for a more dramatic effect.

This was a great continuation of the assembly, with more complex scenes being cut together, making sure right from the start to cut on action, make the most of my tools and keyboard shortcut techniques and trying to make each scene seamless.



Day 3 (Assembly of Scenes 22 - 23 & Syncing Sound in Scenes 1 - 14)


Day 3 Edit Log example

  • Finished adding video for all scenes to first assembly timeline.
  • The film at this stage finished at 18 minutes 9 seconds, therefore around 4 minutes needed to be removed and cut down.
  • Began adding externally recorded audio, manually syncing it with each clip's in-scene camera audio, and replacing it once synced. An example of my audio syncing can be seen below...


  • Had a challenging start, for each scene quite a lot of audio wasn't recorded, so not all of my selected clips had audio that they could be paired with. Scene 1's reshoot also had a large amount of wind throughout, so the audio was replaced with a combination of scene 1's original sound, and scene 11's sound. An example of these replacements can be seen below...


  • Turned off the 'snap' tool to freely move the audio tracks for syncing.
  • Began syncing sound frame by frame. This involved zooming in a close as I could into the timeline, and studying the dips and peaks in the audio for large periods of time, making sure that they were exactly right. This was often a struggle as a lot of the audio rarely noticeably peaked. An example of the difficulties of manually syncing my audio, but with an exact result can be seen below...


  • Paired the sounds of scene 2 when the character enters the house with the 'couple' shots.
  • Had to replace a lot of audio due to tracks that weren't recorded.
  • Looped atmos tracks for the time being during clips where overlayed ADR tracks such as whistling were needed.
  • Lifted the audio gain of extremely quiet sound clips by 10db.
  • Found that almost all audio from scene 4 hadn't been externally recorded, so temporarily used atmos tracks, with the plan to recorded foley sounds later in replacement of this.
  • Further missing recordings and some static sounds on recordings for scene 11, so replaced with some scene 1 recordings.
  • Overall, I replaced a lot of sound from other scenes where the audio wasn't recorded.
  • Found a technical issue throughout most of scene 14's audio that will need fixing in sound editing, along with a lot of echo from their dialogue, which will need fine tuning.
  • Struggled with syncing up typing sounds in scene 14 due to their pace.
  • The loud sound of a bottle being dropped in scene 14 was too distorted in the external audio, so the camera audio was used instead - something that had to be used in further scenes later in editing.

Learning from other students' experiences and difficulties with automatic audio syncing, I decided before working on audio that I wanted to manually sync Double Exposure's sound myself. Where the audio equipment had a lot of technical issues throughout shooting, and a lot of audio needed to be replaced in the scenes, it seemed like the most exact and least time-consuming way to sync the audio would be to manually sync the audio myself, frame for frame, and highly detailed. I'm extremely pleased with my results, especially as often the audio had only very slight peaks, but I managed to match up all audio seamlessly, even when the audio belonged to another clip or scene.



Day 4 (Syncing Sound in Scenes 15 - 23, Pick-up Foley & SFX notes, & 1st Sound Fine Tuning of Scenes 1 - 16)


Day 4 Edit Log Example

  • Continued syncing sound from scene 15 onward. Further audio missing from scene 15, so I synced up other audio with some clips.
  • Used camera audio for very loud dialogue/sounds.
  • Found that 15 was the most lengthy and challenging scene to sync the sound for, as it took over an hour to sync all sound.
  • Scene 17 also includes camera audio for loud dialogue.
  • Used audio from scene 3 for scene 19's beginning, to replace the sound of footsteps without the sound of whistling.
  • The beginning of scene 19 required further use of camera audio for shouting and loud dialogue.
  • The sounds of Dan hitting his head and falling were also adjusted in 'Speed/Duration' to match the sped up footage of his death.
  • Camera audio was used for a section of 21 as none of it's audio was externally recorded.
  • Added ADR replacement recordings of Emily's scene 21 shed scream that was too distorted, and Dan's final "Em?" in scene 23 that was too quite. An early example of the ADR scream (in green) incorporated into the timeline is below...

  • Used one long track from a separate clip in scene 23, as no audio was recorded for the clips that I'd selected.
  • Began focusing on sound fine tuning and sound design, one scene at a time.
  • Removed all original camera audio tracks from the timeline. A before and after can be seen below for how much it cleans up the timeline.

Before camera audio track removal
After removal

  • Lowered all sound's max peak to -12db to avoid distortion. However this will need to be further altered later in Adobe Audition.
  • Added atmos tracks for smooth transitions between clips and audio.
  • Added whistling/humming ADR tracks to scenes 3 and 4.
  • Added subtle sound of birds atmos track to scene 10 to match the script's description and tones.
  • Started using J and L cuts to smoothly cut the dialogue in scenes 14 onward. Below is an example of a J cut I used for Emily's dialogue...


  • Blended the sound of typing over scene 14 by adding additional in-scene recordings of the typing sound.
  • Added 'Exponential Fade' Audio Transition effect to dialogue that overlapped, and to blend overlayed audio together in a more seamless way.
  • Made notes on my copy of the script of all foley and SFX sounds that needed to recorded on our reshoot day, noting down each time that I noticed key audio was missing, or that extra sound design was needed. My script notes can be seen below...






Overall, syncing the audio to the clips was a struggle, due to the amount of audio missing and distorted or unusable audio. But the end result is well timed and synced, it just needs quality control work when sound editing in Audition. Working on sound early in the editing stages was extremely useful in recognising which sounds needing re-recording on our reshoot day for both sound replacement and sound design.



Day 5 (Continued 1st Sound Fine Tuning: Scenes 17 - 23):


Day 5 Edit Log Example

  • Used 'Exponential Fade' Audio Transition effect in scene 17 to create the impression of distance.
  • Replaced and re-synced a character's dialogue in scene 19 as her tone fit better and had less audio issues.
  • Added whistling and humming ADR to scene 19.
  • Sourced a high quality, well matched sound of glass smashing from Freesound.org to simulate the sound of the photo frame smashing on the ground in scene 19. This can be seen highlighted and added below...


  • Used camera audio from the original scene 19 shoot for the sound of glass falling from the photo frame as she picks it up.
  • Replaced, looped, and synced heaving breathing audio from a separate recording in scene 21, as it the selected clip didn't have matching audio recorded.
  • Finished initial sound design improvements.
  • Reviewed work so far, at this point looking to cut down the film, and add pick-up shots and audio.

After just five days, the first assembly cut of the film was already looking more like a rough cut, I was extremely pleased with the quality of this assembly. Although I credit a lot of my improvements in editing to my thorough research within this project, I also credit it to hands-on teaching and guidance from our technical adviser, and my own building and growing experience and practice within editing. My next areas to prepare for were our reshoot day, adding the reshot footage and re-recorded audio, finishing the first assembly, and beginning the rough cut.


Major Project: Editing Workflow Research & Influence

Following my research and preparations from the dailies process, I felt that my bins, files, and overall organisational system were well structured and prepared for post-production. But I feel that it's also important to know the professional workflow of the post-production editing process that Editors typically follow and use to start their work. So before beginning this stage, I conducted research into the workflow steps to take, the types of stages / completed cuts that can be created as guidelines, and how the editing process typically works around working with others, such as the Director and Colourist.



Editing Steps Research

First of all, I found a very useful resource on 12 steps of a video editing workflow, that is specific to using the editing software that I'm using; Adobe Premiere Pro. The 12 steps and my thoughts and work effected by these are:


"1) Plan the project.
Planning your project is the crucial first step of an Adobe video editing workflow. That means using consistent file naming schemes, creating a single folder to store all your files and project elements, and even thinking generally about who your audience is and matching your editing styles to the needs of the project.

2) Gather media.

Get everything together, organized and easily accessible: captured media, graphics, audio, video and anything else you’ll need.


3) Label everything.
Label all media with keywords, bins and favorites to group everything into easily accessible categories." [1]

- I feel confident in my initial set-up that I started within the dailies process, as this matches very well with the importance of proper and consistent file naming and folder structures that are discussed in these first three steps.


"4) Start building your story.
Without worrying about being precise, start viewing clips and deciding which should go into the timeline. It doesn’t have to be anywhere near perfect. You just need to create a general framework." [1]

- I think that although this relates very well for the initial beginning of post-production editing, I was able to get useful practice of this process when creating dailies in a timely manner.


"5) Organize.
Now that you have the clips in the timeline, start watching the sequence to fine-tune the order." [1]

- I think personally to my workflow, this step is where my post-production process properly begins from my editing in the production phase, as by watching the timeline and fine-tuning the order and clips, the film will start to come together.


"6) Trim.
Once the clips are better organized, you’ll have a much better idea of what you can trim. It’s often a good idea to first trim to improve the story, and then worry about trimming for time." [1]

- This is not only a great insight into the ways that professional editors undergo trimming their work, but relative to the ways that I have always approached editing my work - by first trimming down for quality, and then later on to cut down the time.



"7) Add transitions.
This is the time to start polishing your production with cuts, dissolves and wipes. Don’t get overwhelmed. Focus on what needs to be done first, then start adding transitions to make the edits smoother." [1]

- I think that incorporating these after improving the quality of the edit will make the film come together even more and flow a lot better, however I agree that it's important to be left until later in post-production as to not get in the way of the basic fine-tuning of the edit.


"8 ) Add text & effects.

Once your story is complete, this is a good time to polish even further with necessary text and graphics." [1]

- This is one of few steps that I feel won't entirely relate to my own workflow, as sound editing will be approached before incorporating polished text and graphics. Mostly due to the importance of fine tuning our sound sooner rather than later in the process, and also due to the fact that text and graphics won't be completed until the end of post-production.



"9) Mix your audio.
Sometimes called “audio sweetening,” this is the step in which you can begin adding music, effects or other audio to create atmosphere." [1]

- Similar to the above, my workflow will differ slightly, in that music will be added slightly earlier, in order to have the composer improve upon the composition over time, and so that the film and music can be cut together to really connect the two effectively.


"10) Color-correct.

Whether you color correct in your NLE or an external application, save this step until everything else is complete." [1]

- Although I won't be colour correcting the film myself, I will be ensuring that the timeline's order, timings, clips and overall look of the film is almost finalised in order for the colourist to work on the clips that will definitely be used in the film, instead of wasting time on a half-finished cut that may either have clips removed or added later in post-production.


"11) Output.
Now is the time to output the project into the appropriate video file." [1]

- Although I may need some extra guidance from our DOP and technical adviser, I feel confident that I will deliver the film in the correct format.


"12) Archive.
Save your work – trash any clips or elements that you are 100% sure you will never need. But otherwise, archive everything so you have what you need to make any necessary edits later on." [1]

- I will definitely hold onto all my work from start to finish, I think that is very important for later use.

Overall these steps were useful in learning about the professional editing workflow that can be used in post-production, alongside learning about the similarities and differences that my own workflow will have in comparison.


Another source of information that I found was a nine-step workflow article, that looks at more specific, supportive areas to focus on during the editing process:

"1. Create a project “Edit Log” This document should be used on a daily basis to track changes to workflow, sequences and organizing structure.


The edit log is a record of what was done, where things are saved  and how workflow tasks were handled.  Included in an edit log are:

- Identifying problems
- Steps to be taken to fix problems
- Task identification" [2]

- This was something that I hadn't considered doing when editing Double Exposure, as I have never created an Edit Log before. However, when reading about how helpful and supportive it can be, I decided from this that I will use an edit log in post-production. Allowing me to keep track of my work day by day and identify changes and issues.


"2. Create a project “Master Document” Separate from the “Edit Log”, the “Master Document” contains governing notes that will be used to make future workflow decisions. A new editor, assistant editor or anyone acquiring footage can use this document as a guide on file formats, saving and naming procedures and more. If this is a smaller one-visit project, you may consider skipping this step." [2]

- As technical specifications and important notes to refer to will be incorporated into the edit log, and as this is a one-time project, I decided that I do not require a master document in post-production. But it is interesting to learn about an important part of logging when editing large, or revisited projects.


"3. Determine if transcriptions are needed. This is based on the amount of interview footage that exists." [2]

- As this step only refers to the documentary parts of the article, it is unrelated to my work.


"4. Determine project folder structure, naming conventions, saving and backup plans. Use predetermined folder and bin names to organized files on the hard drive and within the edit program’s browser.


- Naming conventions should be consistent and designed for keyword searching in finder or an edit browser.

- Autosave project files should be designated to a hard drive other than the project’s hard drive.

- Project / footage drives should be raid redundant or backed up after each edit session." [2]

- I feel confident that since the production phase I've already followed organisational guidelines, but this step was a useful reminder of how important it is to back-up your work after every session. I plan to back-up my work onto the computer every day, giving me back-ups both on my own hard drive and a second hard drive.


"5. List source footage format details. This is some of the information noted in the master document." [2]

- Again, this is less relative to my own work, but will be considered when file formats are important to be noted.


"6. Identify editing & delivery formats. Convert to one file type for editing early in the process. I use ProRes 422 or ProRes HQ. Delivery formats are different and usually smaller than edit formats. These will be dictated by the delivery platforms you’ll be using. I like H.264 for almost every type of delivery. This works well for YouTube and Vimeo." [2]

- This step highlights the extremely high importance of where to begin with the sequence format of my project. As I was using H.264 for dailies in order to import, edit, render, and export in timely and convenient ways. However, for post-production editing this would differ, and the project would need to be in a much higher quality format. Before starting my project, I planned to work with our technical adviser to ensure that I used the correct format (to be discussed in another post).


"8. Create a plan for file transcoding and naming. These days we’re often working with different recording formats, frame rates and even aspect ratios. Identifying these differences early, testing if necessary and locking in editing specs will ensure the best quality playback performance possible." [2]

- I feel that I ensured this step's success by undergoing BlackMagic footage tests in pre-production (as explored in a previous post), allowing me to learn about the type of aspect ratio, file sizes, and frame rates that the footage would be delivered at and figure out the best ways to work with them.


"9. Import, organize & log your media. The edit software will be the interface for all your edit work. Being able to account for all your video clips, photos, graphics and sound files can be a challenge if you’re not organized." [2]

- Already off to a great start with this, I will continue to make sure that all of my media is consistently organised and well located in my project for a smooth workflow.

This article was very helpful in looking into specific considerations to make, and was great for giving me ideas of workflow steps that I want to include in my own project, such as using an edit log to support my work.



Editing Stages Research

One of the most important parts of editing a film is going through the typical stages of editing, by working towards particular completed cut types, and presenting them at each stage of post-production. These can include rough cuts, fine cuts, and final cuts, but many different sources have different outlooks on exactly how many stages there should be, the requirements of each stage, and even what they're named. By conducting research into different stages, I was able to decide on which ones I wanted to follow inline with my own workflow, post-production time and deadlines.

The first article on professional editing stages explores six individual stages from start to finish:

"1. Logging
The dailies or rushes are sorted and labelled in ‘bins’. Each take can contain extra notes from the director or the cinematographer. This is the first time the editor sees the film, and since it is shot out of sequence, it is out of context of the story. A good editor views the rushes and looks for fluidity of movement and nuances that will later be incorporated into the film." [3]

- This stage already relates to my own work in the production phase of the film, however it seems to view the dailies as being created by a different person, and that they are then handed to the editor. This differs to my own work as my first step was creating the dailies myself. But this stage indicates how effective dailies can be in recognising how each shot and clip can be effectively cut together later.


"2. First Assembly
The editor considers all the visual and audio material collected on the shoot for each scene and then re-orders it in the way to tell the story best.


Hint: First assembly is like a sketch of the finished scene.
It is a good idea to save these sketches for reference later,
should the editor get stuck." [3]

- This stage is well explained as the initial set-up of the edit, by beginning to tell the story through simple organised clips and audio. The extra hint is helpful in relating to the fact that I will save multiple versions of my work after each major change, in case I need to return to that version of the project later.


"3. Rough Cut and Variations

The rough cut can take up to three months to complete. Each editor works differently. Sometimes the editor works alone and shows the day or weeks work to the director and producer, Sometimes the editor and director work together, discussing every nuance.

In the rough cut, the scenes are placed in order and checked for continuity. This all-important step in the editing process allows for revisions and new ideas to be tried and tested." [3]

- The above stage's time frame differs greatly to my own, as I would only have a matter of weeks to edit a rough cut to meet an overall 10 week deadline. I can gather from the rough cut stage that depending on choice and project type, this stage can either be continued alone by the editor, or allows for beginning to work alongside the Director. Due to a short turn around time, the rough cut would most likely be taken on by both myself and the director to better improve the storytelling and quality of the film in a short time.


"4. First Cut
The first cut is the rough cut that is accepted by the editor, the director and the producer. Selection and sequence are basically fixed, although changes can still be made. The later film is visible. Detailed fine cut starts out from its proportions, structures, rhythms and emphasises them." [3]

- This feels like an inbetween-type of stage for projects that have a longer time frame to complete. From reading this I felt that it was unlikely that a first cut would be incorporated into my own stages of editing.


"5. Fine Cut
The fine cut no longer focuses on the entire film, but on the details of each and every cut. The fine cut emphasises and strengthens the rhythms and structures identified in the first cut." [3]

- Focusing on each individual component of the scenes, clips, sound and overall quality of the film, I think that this stage would be close to the end of the project, as the film would be almost at the finishing stages.


"6. Final Cut
When a fine cut has been agreed with the editor, director and producer, the sound designer, music composer and title designer join the editor. Sound effects and music are created and added to the final cut. When everyone has agreed with the final cut, the Edit Decision List is sent to the lab where a negative cutter ‘conforms’ the negative to the EDL in order to create a negative that is an exact copy of the final cut." [3]

- This would differ slightly with Double Exposure, as audio, music and GFX would need to be incorporated into the fine cut stage in order to get feedback in time for changes before submission. However this is a good indication on the fact that once everyone on the crew agrees that the film is a finished product, it can be exported and handed over to the appropriate person.

From reading these stages, they felt like a slightly longer version of the editing process, where the editor has more time to complete each stage.

This prompted me to find a versions of the cuts that focus on larger completions per stage, as opposed to smaller cuts with less changes. So I found a helpful resource for slightly different types of editing stages:

1. "Assembly edit
This is the first stage of the editing process. The footage from your shoot is organized into scenes (usually be an assistant editor). Then, all scenes are assembled roughly, with the editor's choice on takes. No music or effects are included." [4]

- This first post-production stage can be identified as 'first assembly' in the above article, acknowledging that the video and audio are organised in a simplistic way to tell the story - chosen by the editor alone. In discussion with my tutor and crew, it was decided that in the first stage of editing that I would work alone, so the above example relates to my own process very well.


2. "Rough cut
The editor replaces takes as needed, based on the director's notes. The assembled film is reviewed and scenes/dialogue removed in order to get the film to an appropriate length, based on what works and doesn't work. Pickups are added, as well as music and story-critical sound effects." [4]

- Similar to the first example of a rough cut, this states that the film is more fine-tuned and cut down in collaboration with the director. However this example of a rough cut incorporates adding pick-up shots, music and sound effects, which I feel works a lot better with my time constraints. Therefore bringing the film and story together in earlier stages of post-production in our project.


3. "Fine cut
Another round of director's notes are addressed. If you need visual effects, you begin farming out effects and adding in rough versions of effects shots as they come in. Finalize music (make sure you're working with music that has been cleared or is possible to clear). You might screen for friends to get feedback. Overall, you eliminate any other extraneous scenes or lines of dialogue and fix anything else that isn't working." [4]

- I feel that this is a very unique perspective on a fine cut, but very detailed in how certain tasks will get the film to that fine cut stage. I plan to complete the fine cut after colour grading, followed by adding in GFX and making sure that the music is finalised, along with a group screening on our course, and last changes before the final cut/picture lock. So this example of a fine cut entirely relates to my own plans.


4. "Pic lock
We work to get the film as tight as possible, going over it with a fine-tooth comb. All effects are finalized and incorporated into the cut. Additional sound work is done, as necessary. Director and editor will be working closely together to make sure all notes are addressed and the director is happy with the film." [4]

- I feel that just before submission and after some final feedback, this would be a very suitable stage for our project, making sure that everything is exactly as we need it before rendering and exporting.


With all of the above in mind, I feel that the second article on editing stages is the most effective and suitable for Double Exposure's post-production stages. Therefore, below is the plan for:

My Editing Stages

  • First Assembly: Creating a linear timeline of all scenes to get a feel for how the story flows, cut types, pacing, and film length. Followed by adding and syncing the external sound. Along with deciding on the major changes that need to be made, and deciding with the crew on any additional video and audio that needs to be recorded. This deadline is set with the Producer as 2 weeks into post-production.
  • Rough Cut: Adding all pick-up shots and audio, incorporating sound design such as sound effects, fine-tuning each scene with tighter cuts, working with the Director to improve the quality of the film and to cut it down to the required length, adding the first draft of music, sound editing to fine-tune the quality of all sound, and having the film ready to be colour graded. This deadline is set with the Producer as 5 weeks into post-production (giving me 3 weeks to complete the rough cut, with 2 weeks for our DOP to colour grade and for the Director and I to continue sound editing if needed).
  • Fine Cut: Receiving the project with completed colour grading, final changes to sound editing, final music added to the film, GFX, opening titles and closing credits added to the film, and fine-tuning the scenes. This deadline is set with the Producer as 9 weeks into post-production (giving me 2 weeks to complete the fine cut).
  • Final Cut: All final feedback changes are completed, the last fine-tuned areas are completed, our tutor and entire crew are happy with the film, and the film is rendered and exported. This deadline is set with the Producer as 10 weeks into post-production; i.e. the day of submission (giving me 1 week to complete the final cut).

In agreement with the Producer, Director and DOP/colourist, I think that these four stages across 10 weeks allow me to complete highly improved versions of the film on each delivery, and meet with our time frames very well. But although these four stages are personalised to my own project, I feel that they draw from my research of professional editing stages and workflows, giving the editing process of this film a very professional standard of work and collaboration.

By conducting this research in multiple workflow steps and editing stages, I was able to feel well-prepared for beginning the first assembly and all other cuts of Double Exposure with confidence and effective preparation.



References